Fly above a procedurally burning ridgeline, steal lift from heat plumes, and dive through the smoke to snatch prey before the fireline cooks your wings.
Controls: A / D roll left or right, W pitch up to hold a glide or flare, S tuck into a dive, Space wingbeat burst, Q beak snap, F talon rake, Esc pause, Enter restart.
Flight Model: Glide quality comes from pitch plus roll. High pitch gives more lift but too much angle-of-attack at low speed stalls the wings. Roll diverts lift into a carve, which lets you sit on a thermal shoulder or convert lift into forward drive.
Grab Loop: Ember mice are easiest to snap with the beak in front of the head. Ash hares are easier to snatch with talons from above during a fast stoop. The hotter the air and the sloppier the dive, the more dangerous the recovery.
Tuning: Flap strength, hunger drain, and ramp are live immediately. Prey density affects newly generated chunks, so restart after big spawn changes if you want a clean comparison run.