Snake Segment Slider

Coordinate body wave timing to make a soft segmented snake slither and climb across terrain.

Distance: 0.0 m Speed: 0.0 m/s Max Height: 0.0 m Mode: Manual

Segment Joint Angles (manual control)

Auto Wave Patterns

How to Play

Use the segment joint sliders to manually bend the snake at each joint, or select an auto wave pattern to watch body-wave locomotion in action. In manual mode, try creating a travelling wave from head to tail to push the snake forward.

Serpentine: Classic S-curve slithering with lateral undulation.
Sidewind: Desert-style locomotion with lifted sections rolling sideways.
Concertina: Accordion-style push-pull for climbing through tight gaps.
Inchworm: Bunching and extending like a caterpillar for steep slopes.

R Reset   Space Pause   1-5 Wave modes   [/] Wave speed