Coordinate body wave timing to make a soft segmented snake slither and climb across terrain.
Use the segment joint sliders to manually bend the snake at each joint, or select an auto wave pattern to watch body-wave locomotion in action. In manual mode, try creating a travelling wave from head to tail to push the snake forward.
Serpentine: Classic S-curve slithering with lateral undulation.
Sidewind: Desert-style locomotion with lifted sections rolling sideways.
Concertina: Accordion-style push-pull for climbing through tight gaps.
Inchworm: Bunching and extending like a caterpillar for steep slopes.
R Reset Space Pause 1-5 Wave modes [/] Wave speed